Originally posted by LOCO
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Battlefield 3 tested with 128 players
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Originally posted by K PhaNTOM View PostThere is such a thing as too big. I mean how big is the map going to have to be to fit all those people in there? And what about servers who still use 32 player limit. 32 players in a 10 squared miles map is not a good idea. I say 64 should be the most. Ever.
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I think the number of players should be hardware limited and the maps should be HUGE.
I liked the huge maps in the Delta Force game. It was a little more realistic when it took you 15 to 30 minutes to run to your sniping spot instead of just a few feet away.[IMG]http://thepebkac.net/images/sigs/Outdoors_sig.jpg[/IMG]
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Originally posted by DougBob View PostI think the number of players should be hardware limited and the maps should be HUGE.
I liked the huge maps in the Delta Force game. It was a little more realistic when it took you 15 to 30 minutes to run to your sniping spot instead of just a few feet away.
Apache
Where do you put the Bayonet?
Chesty Puller (upon seeing a flamethrower for the first time)
I am all in favor of keeping dangerous weapons out of the hands of fools. Lets start with typewriters.
Frank Lloyd Wright
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Originally posted by DougBob View PostI think the number of players should be hardware limited and the maps should be HUGE.
I liked the huge maps in the Delta Force game. It was a little more realistic when it took you 15 to 30 minutes to run to your sniping spot instead of just a few feet away.
The maps were huge!!! i want to say they were 20 mile x 20 mile. REALLY sucked when you got shot down and werent killed. spent 15 minutes running back to action, or a farm house w/ tractor to steal.
im just stoked for this game period. FPS's lose their interest to me after a while( its always just shooting the guy in front of you) but this one seems intense, so lets go already !
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