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    #31
    Originally posted by Cain View Post
    Sharqi ??
    Yea that did happen sometimes, but would that be spawn camping if the goal was to take the flag?
    When it is the last flag all the people would rush that one area. At that point it was a lost game for the side in the tower.
    I think that was one of the best maps to play in(on either side).

    http://battlefield.wikia.com/wiki/Sharqi_Peninsula

    Comment


      #32
      Originally posted by goldenfooler View Post
      Yea that did happen sometimes, but would that be spawn camping if the goal was to take the flag?
      When it is the last flag all the people would rush that one area. At that point it was a lost game for the side in the tower.
      I think that was one of the best maps to play in(on either side).

      http://battlefield.wikia.com/wiki/Sharqi_Peninsula
      Sharqi was awesome!
      [url=http://www.enjin.com/bf3-signature-generator][img]http://sigs.enjin.com/sig-bf3/1fad512dc784c11c.png[/img][/url]

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        #33
        Originally posted by Dead...Again View Post
        Sharqi was awesome!
        This will be part of the karkland map pack... will we be running this Cain?

        I just wonder how many will get it.

        Comment


          #34
          Spawn Camping was only enforced on the uncaps.
          Any flag could be camped by anyone.
          Apache

          Where do you put the Bayonet?
          Chesty Puller (upon seeing a flamethrower for the first time)
          I am all in favor of keeping dangerous weapons out of the hands of fools. Lets start with typewriters.
          Frank Lloyd Wright

          Comment


            #35
            if they wanted to adress this problem they could just install mini guns with sensors on nocap points and rape any fools that think they gonna base rape lol

            Comment


              #36
              True

              UT3 had that exact thing.

              Comment


                #37
                Originally posted by FrOgM View Post
                if they wanted to adress this problem they could just install mini guns with sensors on nocap points and rape any fools that think they gonna base rape lol
                we can make a custom script for that. i'll look into that in the future.
                since BFBC2 or BF3 doesnt have turrets.. you can probably just DIE by enter an enemies spawn.

                Comment


                  #38
                  In a sense that is good. But I feel that stealing an enemy's plane ect. Is not a bad thing.

                  Comment


                    #39
                    Originally posted by Cain View Post
                    Looks like the community at large is howling about the changes to gameplay many BC2 admins have made on Ranked servers...

                    Looks like we will NOT run anti-baseraping plugins or weapons/class limitations of any kind for the BF3 server ... At least in the beginning.

                    Apparently most folks hate both of the above and they are demanding DICE blacklist servers with any changes to the gameplay.

                    Reference post listing?

                    Tiger_Shilone

                    Comment


                      #40
                      The only time I have seen an issue with main spawn camping is on Seine Crossing. Most of the time they come out by the flag at D and just sit there camping the spawn. Even had one person get in a truck with the machine gun and sit there and camp from the bottom of the ramp to go out. You couldn't see anything but the gun and by that time you were dead.
                      [url=http://www.gametracker.com/games/bc2/stats/Smackdatazz/][img]http://cache.www.gametracker.com/games/bc2/stats/Smackdatazz/b_560_95.png[/img][/url]

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                        #41
                        I thought the enemy base was considered out of the combat area. Is that not the case? I've been told many times I'm running out of the combat area if I get near the enemy uncap.

                        Comment


                          #42
                          Originally posted by Wiqd View Post
                          I thought the enemy base was considered out of the combat area. Is that not the case? I've been told many times I'm running out of the combat area if I get near the enemy uncap.
                          There's no magic wall to stop the bullets from crossing that line.

                          -Rand
                          [img]https://farm5.staticflickr.com/4333/35734799273_0013dbe418_z.jpg[/img]

                          Killing CLRs since 2004. BOOSH!
                          Support Cainslair. Donate here! [url]http://www.cainslair.org/billspaypal.php?[/url]

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                            #43
                            Man, there was nothing better than being on the US side and stealing a chinese jet on Wake Island, woot! J-10 air superiority!

                            Comment


                              #44
                              Originally posted by The_Needle View Post
                              Man, there was nothing better than being on the US side and stealing a chinese jet on Wake Island, woot! J-10 air superiority!
                              That's a little different tho cause the chinese base was in the main part of the map.
                              [url=http://www.enjin.com/bf3-signature-generator][img]http://sigs.enjin.com/sig-bf3/1fad512dc784c11c.png[/img][/url]

                              Comment


                                #45
                                stealing anything from the others base was a cool thing. It could be very hard and doesn't allow them to use the product.

                                Comment

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