So the player movement on this game is way different than BC2.
What I'm talking about is the fact that when you are running and go to jump over something you have to kind of do it parkour style, thus disrupting your line of sight and any preparedness to shoot if you are suddenly confronted.
The same for if you're using a bi-pod and right click behind some cover, he'll move the gun up to lower the bi-pod then set up a firing position. In the second or two it takes to do these things, you can (and I have) get lit up by a passer by.
Also when you jump down from somewhere the 'camera' jolts up and down violently and you're pretty much blind for a second.
While it is more real, and I appreciate the sim factor of this game, it can be frustrating at times.
Thoughts? Like it/ Dislike it?
What I'm talking about is the fact that when you are running and go to jump over something you have to kind of do it parkour style, thus disrupting your line of sight and any preparedness to shoot if you are suddenly confronted.
The same for if you're using a bi-pod and right click behind some cover, he'll move the gun up to lower the bi-pod then set up a firing position. In the second or two it takes to do these things, you can (and I have) get lit up by a passer by.
Also when you jump down from somewhere the 'camera' jolts up and down violently and you're pretty much blind for a second.
While it is more real, and I appreciate the sim factor of this game, it can be frustrating at times.
Thoughts? Like it/ Dislike it?
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