Anyone know? I keep seeing 4, 5 and people screaming for 6. Anyone know the exact number?
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How many members per squad?
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6 would be great. With just 4 sometimes your squad would get wiped out and you had no place to spawn except back in your base. More in squad, better chance to have better tactical position. Unless you got a bunch of snipers out on the perimeter.[COLOR="#008080"][/COLOR][SIZE="5"][COLOR="LightBlue"][B]Not everything that counts on the battlefield is countable.[/B][/COLOR][/SIZE]
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Originally posted by K PhaNTOM View PostCrap, I meant to type 4. It was 4 in the BETA and trust me, dice won't change it.[img]http://www.fpsreport.com/tuqui/Sig01.jpg[/img]
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Originally posted by Tuqui-tuqui View PostOh come on... that is just plain stupid. Four player squads, in a 64 player server, with no commander position, is one dumb decision. DICE needs to stop attempting to compete with CoD.
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Originally posted by goldenfooler View Postone thought is that now you can spawn on each person(plus 4 reacon beacons) it might have created an imbalance with squad spawning. But we will see what happens in what a week?
And it's 10 days for headstart[img]http://www.fpsreport.com/tuqui/Sig01.jpg[/img]
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Originally posted by goldenfooler View Postone thought is that now you can spawn on each person(plus 4 reacon beacons) it might have created an imbalance with squad spawning. But we will see what happens in what a week?[SIGPIC][/SIGPIC]
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Originally posted by Quamin View PostYeah, I was thinking about that... Just imagine the strategy where a squad starts completely as Recon on a Conquest map, place mobile spawn points, one at each flag location (out of sight), and then as these points are persistent after changing class, then carry on the whole map with instant access to each flag. I think it could either be a grief once people start doing that or brilliant with squad play, even with only 4 in a squad.
This would allow you to still spawn on the recon unit if he is in the area. Also believe that if you change from recon it should not be able to spawn on it.
How the coding is written and what happens we will see.
I have as a squad leader in metro used this to a great advantage and took about 30 kills to figure out we were spawning behind them in the tunnels.
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4 would be OK for games that are 32 player... 6 would be better for games that are running 64 people.
Obviously though, they wont adjust it this late in the game."You cannot have 'slaughter' without having 'laughter'"
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