Aye, I want to take down that giant antenna. Will need to get a lot of C4, and possibly a couple of tanks... I think I'd need to blow off the support cables first, and then see what happens!
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just thought I would add to this since it seems relevant.
Durring the beta, the Battlelog gave us an idea on the other gadgets available to the other classes, but some were locked out of the beta (Mortar and SOFLAM)
The recon classes SOFLAM is hinted at a bit in this article
MP1st Recon Class Awarded More Points In Final Build and Function of SOFLAM Detailed
It seems it has the same function as the tracer dart had in BC2. It designates targets for a javelin to hit. it may affect missile projectiles of other vehicles too, such as the AA vehicles addon missile upgrade, seeing as choppers can be lazed.
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Originally posted by Skud View PostSounds great! Can't wait to try out some toys. (hint-riding in vehicle with me prolly more dangerous than spawning on me)[COLOR="#008080"][/COLOR][SIZE="5"][COLOR="LightBlue"][B]Not everything that counts on the battlefield is countable.[/B][/COLOR][/SIZE]
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Originally posted by Solcutter View Postjust thought I would add to this since it seems relevant.
Durring the beta, the Battlelog gave us an idea on the other gadgets available to the other classes, but some were locked out of the beta (Mortar and SOFLAM)
The recon classes SOFLAM is hinted at a bit in this article
MP1st Recon Class Awarded More Points In Final Build and Function of SOFLAM Detailed
It seems it has the same function as the tracer dart had in BC2. It designates targets for a javelin to hit. it may affect missile projectiles of other vehicles too, such as the AA vehicles addon missile upgrade, seeing as choppers can be lazed.
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Originally posted by SighKoPath View PostAye, I want to take down that giant antenna. Will need to get a lot of C4, and possibly a couple of tanks... I think I'd need to blow off the support cables first, and then see what happens!
ive heard in one of the video reviews that the center tower is collaspable
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