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    AFK's

    I know you guys don't like to kick AFK's but when U have one side with 8 CLR members and the teams suck you may want to consider it.
    [url=http://www.gametracker.com/games/bc2/stats/Smackdatazz/][img]http://cache.www.gametracker.com/games/bc2/stats/Smackdatazz/b_560_95.png[/img][/url]

    #2
    Are those 8 CLR members afk? People shouldn't need to go afk while at work or something or for long periods of time. I was up late and the server was fairly active until I guess it crashed and needed help getting up. At the time of this threads creation, I don't think anyone should need to AFK.

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      #3
      No the afk's were on the other team and not CLR members but the team sucked to start with and had 6+ afk's so it was really an unbalanced fight. This was about 8:30 tonight
      [url=http://www.gametracker.com/games/bc2/stats/Smackdatazz/][img]http://cache.www.gametracker.com/games/bc2/stats/Smackdatazz/b_560_95.png[/img][/url]

      Comment


        #4
        Originally posted by Smack View Post
        No the afk's were on the other team and not CLR members but the team sucked to start with and had 6+ afk's so it was really an unbalanced fight. This was about 8:30 tonight
        I think I was on that team.. It's no fun when your team is that bad.

        I had to retire early.

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          #5
          Originally posted by Smack View Post
          No the afk's were on the other team and not CLR members but the team sucked to start with and had 6+ afk's so it was really an unbalanced fight. This was about 8:30 tonight
          This still seems to be an issue, with what I am seeing on the server right now.
          "You cannot have 'slaughter' without having 'laughter'"
          "If I had wanted to show off, I would have been a porn star."
          "I have a 9in. tongue and I can breathe through my ears."

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            #6
            Yeah the only problem I ever have with this server is, besides population at 3am (which doesn't matter anymore since I start work Sunday morning) is that the teams constantly are unbalanced. It's not fun for either team when one side controls all the flags.

            Comment


              #7
              We currently don't kick AFKs to assist with server jumpstarting. Unfortunately, I don't think there is a way to set it to start kicking AFKs once the server gets above a certain number of players.
              [url=http://www.enjin.com/bf3-signature-generator][img]http://sigs.enjin.com/sig-bf3/1fad512dc784c11c.png[/img][/url]

              Comment


                #8
                Originally posted by Raven Paradox View Post
                Yeah the only problem I ever have with this server is, besides population at 3am (which doesn't matter anymore since I start work Sunday morning) is that the teams constantly are unbalanced. It's not fun for either team when one side controls all the flags.
                From what I seen (which might be limited) on the 64 player servers it always seems to be unbalanced

                Comment


                  #9
                  Originally posted by mapes View Post
                  From what I seen (which might be limited) on the 64 player servers it always seems to be unbalanced
                  That's because you take the factor that breaks balance/team play, and doubling that number.

                  That factor, being "Human Players."
                  "You cannot have 'slaughter' without having 'laughter'"
                  "If I had wanted to show off, I would have been a porn star."
                  "I have a 9in. tongue and I can breathe through my ears."

                  Comment


                    #10
                    AFKs get kicked after about 20mins as I recall.

                    Comment

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