They have now hard-coded a 4 player minimum to start....
they have also coded, apparently, about a 5 minute AFK kick...
I'm trying to see what else they have changed server-side.
I need several people to even get the server running, anyone??
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DICE/EA really make it tough to run servers for their game.....
Complete Server Update (From Battlelog)
If you are a server administrator that run ranked servers, then you should take note that a few settings are no longer changeable for ranked servers.
The most notable example here is that you are no longer able to set the min # of players to start a round to less than 4. This is to prevent statspadding.
Secondly, the idle timeout mechanism is always on, and set at 300 seconds on ranked servers. This is to prevent people idling for long swathes of time on ranked servers.
Having idle kick at 5 minutes is harsh, and we will revisit the max timeout for Server R10 - however, we do not plan to allow for turning of the idle kick altogether.
they have also coded, apparently, about a 5 minute AFK kick...
I'm trying to see what else they have changed server-side.
I need several people to even get the server running, anyone??
==========
DICE/EA really make it tough to run servers for their game.....
Complete Server Update (From Battlelog)
If you are a server administrator that run ranked servers, then you should take note that a few settings are no longer changeable for ranked servers.
The most notable example here is that you are no longer able to set the min # of players to start a round to less than 4. This is to prevent statspadding.
Secondly, the idle timeout mechanism is always on, and set at 300 seconds on ranked servers. This is to prevent people idling for long swathes of time on ranked servers.
Having idle kick at 5 minutes is harsh, and we will revisit the max timeout for Server R10 - however, we do not plan to allow for turning of the idle kick altogether.
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