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    karland map rotation

    I don't think the quote was ever put out there. So here is the quote from the BF3 official blog.

    " Back to Karkand is in this way completely integrated into the base game, including the ability to have a map rotation mixing base game maps with Back to Karkand maps."



    http://www.youtube.com/watch?v=emGXp...-vfld4X8xK.swf
    New post today
    Going Back to Karkand #6: Gulf of Oman gameplay, combat vehicles revealed
    BY: HBrun POSTED: Nov 28, 2011, 12:00AM COMMENTS: 16
    The countdown to our first Battlefield 3 expansion pack Back to Karkand continues. This week, we have new gameplay footage from our reimagining of all-time classic map Gulf of Oman. Plus, more info on the new vehicles you will be able to take control of come December.








    Check out this gameplay trailer from our reimagined version of Gulf of Oman. Like in previous Back to Karkand trailers, you can see some of the new vehicles in action here. The three combat vehicles that we are bringing back from Battlefield 2 in Back to Karkand are the STOVL fighter jet, desert buggy, and one of the APC’s.



    "I wanted to complement what we already have in the base game, plus I wanted to bring back some of the classic vehicles from Battlefield 2 that we know players loved, such as the Short Take-Off/Vertical Landing fighter jet and the desert buggy. In today’s trailer, you can also get a first glimpse of a hitherto unannounced fourth vehicle bound to strike fear into the very hearts of the enemy. See if you can spot it!", said Back to Karkand Lead Designer Niklas Fegraeus.



    Come back later for more details on Back to Karkand. We have more videos coming your way, and more details on the new Back to Karkand weapons that you can bring back to the base game.



    As always, if you pre-ordered your copy of Battlefield 3: Limited Edition, you are entitled to Back to Karkand at no extra charge and will be notified in-game once it is available for download and play in December. Anyone can buy it on the launch day for $14.99/1200 Microsoft Points, or the equivalent in their local currency. PlayStation 3 players will have exclusive 1 week early access to Back to Karkand.



    Did you miss the earlier stories in this blog series?
    #5: Gameplay from Strike at Karkand, Assignments explained
    #4: The design idea behind the themed expansion pack
    #3: Introducing Gulf of Oman and Sharqi Peninsula
    #2: “Wake Island has a special place in my heart”
    #1: Your chance to relive the greatest Battlefield maps ever

    #2
    watching the video you can see someone sitting on the front of an apc? with a rock launcher.

    edit ... watched again and hes on a cat or bulldozer.

    Comment


      #3
      Mayhaps we should limit rotation to one round per map, so as we might have a chance to play them all in one sitting (and get to the urban fighting faster).

      Comment


        #4
        Originally posted by Skud View Post
        Mayhaps we should limit rotation to one round per map, so as we might have a chance to play them all in one sitting (and get to the urban fighting faster).
        + Infinity.
        Apache

        Where do you put the Bayonet?
        Chesty Puller (upon seeing a flamethrower for the first time)
        I am all in favor of keeping dangerous weapons out of the hands of fools. Lets start with typewriters.
        Frank Lloyd Wright

        Comment


          #5
          Originally posted by goldenfooler View Post
          watching the video you can see someone sitting on the front of an apc? with a rock launcher.

          edit ... watched again and hes on a cat or bulldozer.
          That's awesome to have a different vehicle like the small bulldozer! It's too bad they don't have the civilian cars usable (without respawn). There are so many yet are kinda pointless. They had civvy vehicles in BF2... or at least the expansions.
          [SIGPIC][/SIGPIC]

          Comment


            #6
            Looks like a total melee.. bring it on.
            ??Click me to donate??

            Comment


              #7
              Originally posted by Apache Warrior View Post
              + Infinity.
              Apache
              You got the power man.

              Comment


                #8
                is it just me but does it look like they put alot more work into reworking the older maps than they did into the newer ones. It seems like alot more the environment is destructible, if thats even a word.

                [CN]Kentwingslide
                [CN]KentWingslide

                Comment


                  #9
                  Originally posted by Hairywolfman View Post
                  is it just me but does it look like they put alot more work into reworking the older maps than they did into the newer ones. It seems like alot more the environment is destructible, if thats even a word.

                  [CN]Kentwingslide
                  I hope so. Destruction 2.0 was lame.

                  You could level entire maps in BC2. I feel that we took a step back with BF3.

                  It's frustrating to see my rocket launcher not even dent a garage door .

                  Comment


                    #10
                    Originally posted by Hairywolfman View Post
                    ... It seems like alot more the environment is destructible, if thats even a word.

                    [CN]Kentwingslide
                    Good eye! Yes, they mentioned we'll be able to smash most of the buildings on the new maps.

                    Comment


                      #11
                      December 8th is the rumored release leaked by a Netherlands tweet from one of the devs.

                      Comment


                        #12
                        Originally posted by Hairywolfman View Post
                        It seems like alot more the environment is destructible
                        I thought I read somewhere that the Back to Karkand developers were different from those that worked on the maps in the base game, and it was supposed to be more destructible.

                        Comment


                          #13
                          Originally posted by BadHabitz View Post
                          I thought I read somewhere that the Back to Karkand developers were different from those that worked on the maps in the base game, and it was supposed to be more destructible.
                          Can they keep them for future maps, Plz?
                          [SIGPIC][/SIGPIC]

                          Comment

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