Soooo.... I need some help to explain this, as I just found out about it tonight. I have tried searching for info about it on Google but all I ever seem to come up with are massive flame wars about spotting in hardcore vs. vanilla.
I am behind the times on this, and want to stress that I know I am stupid and should know this stuff... and had no idea that audio spotting exists in Battlefield. My big questions:
1. What triggers it? I am guessing gunfire, but what about for vehicles? Because a tank makes so much noise, does it auto-spot itself by moving, or is it only when it fires its guns?
2. What is the range? Does it basically mean that if a single enemy hears a gunshot, I am spotted on the minimap of all the players on their team? I mean I can hear gunfire across the river in Karkand, but unless you are close enough you can't really tell EXACTLY where it is coming from.
3. Do the silencers on all the weapons completely nullify it? Or if you are close enough (like in another room adjacent to one with an enemy) will it still set it off?
4. Do the stupid 'auto-shout' things set it off? Even further - Do they still say things automatically (when you toss a nade in a building and hear 'Grenade' from an enemy) or when they put the commo rose back in did they get rid of this? I thought that was the point of the commo-rose, but I still seem to hear stupid things that give enemy positions away. It is just hard to tell if I am hearing these things because people are hitting them on the commo rose, or if it is auto-played... Harder still when you don't hear what your own player is saying (at least this is how it was with the automatic ones in BC2, I do hear when I say things via commo rose like in BF2, but not sure if I am still spouting off automatic stuff).
5. Does it still exist in hardcore, and is it modified? (This is the question I have searched a ton for on Google and have never figured it out)
I am behind the times on this, and want to stress that I know I am stupid and should know this stuff... and had no idea that audio spotting exists in Battlefield. My big questions:
1. What triggers it? I am guessing gunfire, but what about for vehicles? Because a tank makes so much noise, does it auto-spot itself by moving, or is it only when it fires its guns?
2. What is the range? Does it basically mean that if a single enemy hears a gunshot, I am spotted on the minimap of all the players on their team? I mean I can hear gunfire across the river in Karkand, but unless you are close enough you can't really tell EXACTLY where it is coming from.
3. Do the silencers on all the weapons completely nullify it? Or if you are close enough (like in another room adjacent to one with an enemy) will it still set it off?
4. Do the stupid 'auto-shout' things set it off? Even further - Do they still say things automatically (when you toss a nade in a building and hear 'Grenade' from an enemy) or when they put the commo rose back in did they get rid of this? I thought that was the point of the commo-rose, but I still seem to hear stupid things that give enemy positions away. It is just hard to tell if I am hearing these things because people are hitting them on the commo rose, or if it is auto-played... Harder still when you don't hear what your own player is saying (at least this is how it was with the automatic ones in BC2, I do hear when I say things via commo rose like in BF2, but not sure if I am still spouting off automatic stuff).
5. Does it still exist in hardcore, and is it modified? (This is the question I have searched a ton for on Google and have never figured it out)
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