Is it too soon to discuss maps?
I don't recommend Siege of Shanghai as one of the initial rotation maps. It's pretty easy to see how it's going to play out: helicopter rush for the highest rooftops, drop a couple squads on the roofs, snipers go wild from above, other squad members parachute in. The level design isn't particularly intelligent, and it will be very easy for everyone to lose flags behind their lines. Entire squads could spend the full round simply walking between "their" two flags and keep re-capping them from the enemy. DICE may argue that this is more dynamic but to me it seems more tedious, that we aren't really making any kind of real progress. It's like Seine gone wild with much less effective armor and zero choke points.
People are playing around with different things since it's the beta, but I'd bet money this is how this map will "normalize" when the game is live. Probably by the end of next week even. It's already started.
This map is quite different from Gulf of Oman, which remained fun from beta to end of life.
-Rand
I don't recommend Siege of Shanghai as one of the initial rotation maps. It's pretty easy to see how it's going to play out: helicopter rush for the highest rooftops, drop a couple squads on the roofs, snipers go wild from above, other squad members parachute in. The level design isn't particularly intelligent, and it will be very easy for everyone to lose flags behind their lines. Entire squads could spend the full round simply walking between "their" two flags and keep re-capping them from the enemy. DICE may argue that this is more dynamic but to me it seems more tedious, that we aren't really making any kind of real progress. It's like Seine gone wild with much less effective armor and zero choke points.
People are playing around with different things since it's the beta, but I'd bet money this is how this map will "normalize" when the game is live. Probably by the end of next week even. It's already started.
This map is quite different from Gulf of Oman, which remained fun from beta to end of life.
-Rand
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