Commander Mutiny
Think you can be a better Commander? If so, start a mutiny. Squad leaders who disapprove of the Commanders performance will be able to vote for a mutiny against the Commander. When a Commander reaches the munity threshold, all players on the team will be informed and a countdown timer of 2 minutes will appear on the Commander Screen (and those of the squad leaders). The Commander will be able to directly see which leaders disapprove and will have some time to turn the tide of the battle, showing that they are worthy to be in the position. Unlike normal voting, squad leaders can at any point change their minds and show that they now approve of how the Commander plays. If a mutiny does occur, new Commanders will have a couple of minutes’ grace period when taking the seat before a mutiny can be started against them.
Think you can be a better Commander? If so, start a mutiny. Squad leaders who disapprove of the Commanders performance will be able to vote for a mutiny against the Commander. When a Commander reaches the munity threshold, all players on the team will be informed and a countdown timer of 2 minutes will appear on the Commander Screen (and those of the squad leaders). The Commander will be able to directly see which leaders disapprove and will have some time to turn the tide of the battle, showing that they are worthy to be in the position. Unlike normal voting, squad leaders can at any point change their minds and show that they now approve of how the Commander plays. If a mutiny does occur, new Commanders will have a couple of minutes’ grace period when taking the seat before a mutiny can be started against them.
Comment