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Here's where you're contradicting yourselves. You say that half of the team is Recon, and expect that after the cap there would be more players? No. That isn't even logical.
Server Administrators are in violation of the EA Online Terms and Conditions if they enforce server rules on ranked servers that prohibit or severely limit players from using any roles, kits, weapons, vehicles, or other features of the game while playing on their server. Examples of such rules that would violate the EA Online Terms and Conditions include:
Preventing players from using certain vehicles such as ATV's, helicopters, or armored vehicles Running knife / specific weapon / pistol-only servers Preventing players from using all game assets (mortar strike, vehicles, UAV or motion sensors). If using the Infantry-only server-side option, this should be clearly stated in the game's loading screen Preventing players from using certain weapons or items (such as flash bangs or C4) or enforcing a "pistol only" or "knife only" server rule Server Administrators may implement and enforce rules that result in minor changes to gameplay behavior or styles as long as these are clearly stated before a player starts playing on a server. These rules typically introduce minor or limited restrictions on how a certain aspect of the game can be used, but do not create or promote an environment that would allow abuse of the scoring/award system. Examples of such rules that are acceptable are:
Limiting movement of combat assets, such as Aircraft and Vehicles during game play - For example, disallowing all aircraft is not acceptable. Disallowing repeated main base camping/attacking of bases that cannot be captured. In some cases, however, attacking the base with reasonable intent to take out assets (artillery, M-Com points) is acceptable. Limiting the use of mortar strikes or in-game assets to a particular region of the map. Server Administrators will also violate the EA Online Terms and Conditions if they (i) use offensive server names, server art or clan tags; or (ii) encourage other players to violate the EA Online Terms and Conditions while in game. Exploit/Abuse Reports
I've marked in bold the operative clause. This is the most interesting bit
severely limit
Severe is defined as (the most applicable definition)
adjective, -ver?er, -ver?est.
1.harsh; unnecessarily extreme: severe criticism; severe laws.
I think it could be argued that limiting the Recon class to four slots per side is not severe.
The rule states that you can limit things just not severely. 4 Recon per side would be at most one quarter of the players which seems about right.
The ROE also states that we can change things as long as it's stated up front
Server Administrators may implement and enforce rules that result in minor changes to gameplay behavior or styles as long as these are clearly stated before a player starts playing on a server.
Please can we give this a go. If we get a notification from EA I believe we can claim ignorance and say with a straight face that we didn't think it violated the ROE
you can also stick tracers on them and make them into a nice blinking XMAS tree
too bad rockets wont lock onto them.. then you would have a Man Controlled Homing Beacon LOL
Yep, have done the tracers too. You can get like 6 or 8 on one sniper, then after that the oldest one disappears each time a new one is added.
RPGs and CGs can and do lock onto these, at least last time I tried it. I don't pull the trigger to avoid the tk. If only the opposing team could lock on...!
Edit - My interpretation of the ROE is similar to what Mapes posted above. The crux of the matter is definition of "severely limit". 4 / 16 = 25% may not be severe to me, but it will be to one of the k/d whores who doesn't even know how to load another kit, lol.
My interpretation of the ROE is similar to what Mapes posted above. The crux of the matter is definition of "severely limit". 4 / 16 = 25% may not be severe to me, but it will be to one of the k/d whores who doesn't even know how to load another kit, lol.
Well that doesn't matter. What we or some tard thinks is severe is not the issue. What EA thinks is severe is really what matters
Well that doesn't matter. What we or some tard thinks is severe is not the issue. What EA thinks is severe is really what matters
Agree mapes, however EA isn't just going to stumble across Cain's Lair randomly and de-rank it. It would likely have to be reported by one, or several, discontent players before EA even notices. Then you are right - all that matters is their definition of 'severe'.
Agree mapes, however EA isn't just going to stumble across Cain's Lair randomly and de-rank it. It would likely have to be reported by one, or several, discontent players before EA even notices. Then you are right - all that matters is their definition of 'severe'.
yes that is true, it doesnt take one person or complaint to get it deranked.. it'll take a few so, EA will get on it if there is alot of complaints about it.
I agree with MAPES, lets give it a GO, if we get a warning from EA. we'll revert back to the old way.
also, when we "agree" to do the 4 limit recon, we have to put a server msg that states that the recon limit is 4. so players will know, or when they pick a recon class but it is over 4, it should have a message pop up on their screen telling them to pick another class other than the recon, due to maximum recon limit or something.
@KPH: i havent seen u snipe.. all ive seen u is run around "SHOTGUN" sniping.
edit: since i cant make a poll..
I agree of going on with the 4 limit recon.
i'll update the first post for updates on who agrees and disagrees.
Then we don't need limit snipers for bfbc2 cause its not close quarters
Says the biggest sniper on the Lair. What, we gonna mess up your K/D ratio if you have to come down and get in the fight. Heaven forbid you get shot up a bit.
[COLOR="#008080"][/COLOR][SIZE="5"][COLOR="LightBlue"][B]Not everything that counts on the battlefield is countable.[/B][/COLOR][/SIZE]
People also complain about having Carl Gustavs used against infantry.
40mm Nades get complaints too.
Apache
Where do you put the Bayonet?
Chesty Puller (upon seeing a flamethrower for the first time)
I am all in favor of keeping dangerous weapons out of the hands of fools. Lets start with typewriters.
Frank Lloyd Wright
People also complain about having Carl Gustavs used against infantry.
40mm Nades get complaints too.
Apache
yes apache i know you complain about me using rockets .. but hey! least im moving around and capturing flags.. not just sitting my dirty arse in the ground waiting for the sky to fall down.
yes apache i know you complain about me using rockets .. but hey! least im moving around and capturing flags.. not just sitting my dirty arse in the ground waiting for the sky to fall down.
I actually don't mind being sniped. It's a valid tactic. It just the amount of snipers on my team I mind. Most (not all) seem to hang back and do nothing
People also complain about having Carl Gustavs used against infantry.
40mm Nades get complaints too.
Apache
Yes, but folks rather get shot 10 times with rockets over 1 sniper shot. The reason being the psychology behind it. They know the snipers are sittin there not doing anything but snipin people who are at least trying to cap bases and are runnin around in the open to accomplish it.
It's a cheap and easy way to run up your stats, nothin else. Everyone else is doin all the work and they just sit there takin the easy shots. Whooopeee.
Looks good at the end of the game score. But everyone knows how they did it. Not a lot of skill involved. Pretty lame to say the least. And didnt help the team. End of story.
And I dont have a lot of fun when there are 7 of em goin at you the whole game. And if you spend much time trying to weed em out, it takes away from the team effort runnin around the hill lookin for em when you could be helpin cap bases.
I think everyone knows how I feel about this so say what you want.
[COLOR="#008080"][/COLOR][SIZE="5"][COLOR="LightBlue"][B]Not everything that counts on the battlefield is countable.[/B][/COLOR][/SIZE]
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