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    FPS Loss

    Most of the time my FPS stays from 70-95. There are a few maps that I do well to get above 50 fps. When there is a heavy fight on any map it really drops low. I am not sure what else I can change in my settings. I have listed my game settings below. I am running XP, G Force 6800, 2 gigs of ram and I have a flat panel Samsung SyncMaster that can run up to 1280x1024 digital.

    Graphics

    Video: 800x600
    Screen Refresh Rate: 60 hz
    Aspect Ratio: Auto
    Anti Aliasing: off
    Sync Every Frame: No
    Dual Cards: no
    Shadows: no
    Specular Maps: yes
    Depth of Field: yes
    Glow: no
    Number of Dynamic Lights: off
    Soften Smoke Edges: no
    Ragdoll: yes
    Bullet Impacts: yes
    Model Detail: Normal
    Water Detail: Low
    Number of Corpses: medium

    Textures

    Texture Filtering: auto
    Texture Quality: Manual
    Texture Resolution: Extra
    Map Resolution: High
    Specular Map Resolution: High

    #2
    Re: FPS Loss

    Originally posted by RadarBait
    Depth of Field: yes
    Right there is at least a bit of an issue.....DoF is a post processing effect that can really eat FPS sometimes, plus it makes seeing the enemy more difficult.

    Also try lowering your textures down a bit to high or even medium. Shouldn't make a huge impact, but might help smooth things out on some maps with a lot of high-res textures.

    You could also try turning off specular mapping, as that will also impact performance. Of course, it'll also make all those shiny weapons look like they are covered in baked beans

    Comment


      #3
      Thanks for the info! I will give it a shot and see how it goes.

      Comment


        #4
        Update... life is good! That helped so much! I was in game with 48 players and heavy fights and my fps didn't drop below 60 w00t! I was actually in second place for the first time since I started playing this game and had 4 air strikes! Thanks so much for the help!

        Comment

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