Originally posted by thedeadlyassassin
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As it is, the TDM server is little more than a Run N Gun server. That's not necessarily a bad thing, and it attracts a lot of players. But that leaves no room for strategy, teamwork and tactics. It's just run, nade, shoot, die. Repeat.
I'd like to see some kind of reward for staying alive, or some kind of penalty with each death, like a 30 second spawn wait. Of course, that ain't gonna happen because there are a lot more people who want to mindlessly run around shooting than there are people who want to have a high K/D ratio and use strategy to help their team win.
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