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    Got Too Know?

    Alright if we all play team death math and say 30 people are playing and we all spawn in our safe zones which is one place. Now we have a HC deathmatch with a hand full of people 6 or 8 or less and we spawn any and everywhere.

    My question is does the numbers make a difference where you spawn? the less anywhere the greater in the same place? Just would like too know?

    #2
    It has always seemed to me that the game mostly tries to spawn you as far as possible from the enemy. If there are fewer of the enemy then you have more viable spawn points. IMHO.

    I hate team death match. I always get owned by a silenced prime number.
    Last edited by Zantheus; 19 Jul 2008, 07:08 AM.

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      #3
      Here is what happens. You spawn closest to your biggest group. This was put out in the Prima guide I believe. So say you have like we have been having on the HC server about 5 v 5. Say you have 3 on one section and 1 on another, and you just died next to the one. You would spawn closest to the three in a designated spawn point.

      This works in big player TDM also. That is why you spawn next to all the campers. This changes somewhat when the enemy moves into proximity. You will notice it in matches when you see the enemy start moving in after you have been hemmed in and you spawn say in the back behind them. Then if you happen to live and the enemy is still pushing the main camp, then you get a few guys that spawn near you and viola, that's how you get the circle effect.

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        #4
        Originally posted by RyeWhiskey View Post
        Here is what happens. You spawn closest to your biggest group. This was put out in the Prima guide I believe. So say you have like we have been having on the HC server about 5 v 5. Say you have 3 on one section and 1 on another, and you just died next to the one. You would spawn closest to the three in a designated spawn point.

        This works in big player TDM also. That is why you spawn next to all the campers. This changes somewhat when the enemy moves into proximity. You will notice it in matches when you see the enemy start moving in after you have been hemmed in and you spawn say in the back behind them. Then if you happen to live and the enemy is still pushing the main camp, then you get a few guys that spawn near you and viola, that's how you get the circle effect.
        Hit the nail right on the head

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          #5
          Thanks all. I was confused as too how at times on a map with huge #'s playing how at times I and or another player could spawn in a enemy safe zone and then spawn back in your team's safe zone.

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