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    configs

    This is what I use, this is a fps config for low end rigs, or high end if you want every possible frame you can get


    // Weapon viewmodel positioning.
    // For these custom values to work "viewmodel_presetpos" must be removed from the config.


    viewmodel_fov "62.5"
    viewmodel_offset_x "2"
    viewmodel_offset_y "2"
    viewmodel_offset_z "-2"


    // Bobbing and movement shifting.


    cl_viewmodel_shift_left_amt "0"
    cl_viewmodel_shift_right_amt "0"
    cl_bob_lower_amt "0"
    cl_bobamt_lat "0"
    cl_bobamt_vert "0"
    cl_bobcycle "2"


    // Audio


    snd_mixahead "0.05"
    snd_headphone_pan_exponent "2"
    snd_musicvolume "0"


    // Rates and Interpolation.


    cl_cmdrate "101"
    cl_updaterate "101"
    rate "80000"
    cl_interp "0"
    cl_interp_ratio "1"


    // Mouse commands.


    m_rawinput "1"
    m_mouseaccel1 "0"
    m_mouseaccel2 "0"


    // Crosshair.


    sfcrosshair "1"
    cl_crosshairalpha "200"
    cl_crosshaircolor "1"
    cl_crosshaircolor_b "255"
    cl_crosshaircolor_g "255"
    cl_crosshaircolor_r "255"
    cl_crosshairdot "0"
    cl_crosshairscale "120"
    cl_crosshairsize "5"
    cl_crosshairthickness "0.5"
    cl_crosshairusealpha "1"


    // Miscellaneous.


    r_drawtracers_firstperson 0
    cl_autowepswitch "0"
    hud_showtargetid "1"
    net_graph "1"
    cl_autohelp "0"
    cl_showhelp "0"


    //FIRST
    sv_cheats "1"
    developer "0"

    //NO PREFIX
    rate "80000"

    //CL
    cl_autohelp "0"
    cl_autowepswitch "0"
    cl_buy_favorite_quiet "0"
    cl_buy_favorite_nowarn "0"
    cl_crosshairalpha "999"
    cl_crosshairscale "1700"
    cl_crosshairusealpha "1"
    cl_lagcompensation "1"
    cl_observercrosshair "1"
    cl_resend "1.5"
    cl_righthand "1"
    cl_scalecrosshair "1"
    cl_updaterate "128"
    cl_windspeed "0"
    cl_wpn_sway_scale "1"

    //DEMO
    demo_recordcommands "1"

    //DSP
    dsp_enhance_stereo "1"

    //FPS
    fps_max "101"

    //FUNC
    func_break_max_pieces "0"

    //MAT
    mat_bloomamount_rate "0.05f"
    mat_bumpbasis "0"
    mat_debugalttab "0"
    mat_debug_bloom "0"
    mat_debug_postprocessing_effects "0"
    mat_disable_bloom "1"
    mat_fastnobump "1"
    mat_force_bloom "0"
    mat_hdr_enabled "0"
    mat_leafvis "0"
    mat_loadtextures "1"
    mat_norendering "0"
    mat_show_texture_memory_usage "0"
    mat_softwareskin "0"
    mat_surfaceid "0"
    mat_surfacemat "0"
    mat_yuv "0"

    //NET
    net_graphheight "65"

    //SOUNDSCAPE
    soundscape_fadetime "9999"

    //SV
    sv_forcepreload "1"
    sv_maxcmdrate "128"
    sv_maxrate "80000"
    sv_mincmdrate "64"
    sv_minrate "20000"

    //R
    r_ambientfraction "0.1"
    r_avglight "1"
    r_avglightmap "0"
    r_dynamic "0"
    r_lightcache_numambientsamples "162"
    r_lightinterp "0"
    r_lightstyle "-1"
    r_radiosity "4"
    r_skin "0"
    r_updaterefracttexture "0"

    //LAST
    soundscape_flush
    Last edited by Synergy; 13 Oct 2012, 12:41 PM.
    [hlx]

    #2
    I know there are a few duplicate cvars...I made this in aug, using a few others configs and pasted them together....lol I guess I could fix it but...its not broken so why bother
    [hlx]

    Comment


      #3
      Wow...
      beyond my understanding though.

      Comment


        #4
        As you noticed today, I run a 100 tick server....

        You might suggest for folks their settings to take advantage of the server being 100 tickrate.

        Comment


          #5
          ahhh yes you are right, this config is set up for 128tic..ill change the settings quick
          [hlx]

          Comment


            #6
            I like to have fps_max set to server tic , for more consistency with aim.. and The way I look at it is if your in a snowball fight and your opponent is throwing 100 snowballs at you but you are trying to see 300 of them. you will be wasting energy, and seeing things that are not there.

            I do not recommend setting to 0, noting will throw off your mouse movments more then coming out of a hallway at 300fps to an open area where you get 100fps you are bound to over turn or under turn vice versa
            [hlx]

            Comment


              #7
              // _______________
              // | Buy cfg |
              // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯


              bind "KP_INS" "" // Numpad 0
              bind "KP_END" "buy vesthelm; buy vest" // Numpad 1
              bind "KP_DOWNARROW" "buy defuser" // Numpad 2
              bind "KP_PGDN" "buy deagle" // Numpad 3
              bind "KP_LEFTARROW" "buy awp" // Numpad 4
              bind "KP_5" "buy m4a1; buy ak47" // Numpad 5
              bind "KP_RIGHTARROW" "buy mp7" // Numpad 6
              bind "KP_HOME" "buy hegrenade" // Numpad 7
              bind "KP_UPARROW" "buy flashbang" // Numpad 8
              bind "KP_PGUP" "buy smokegrenade" // Numpad 9
              bind "KP_MULTIPLY" "buy molotov; buy incgrenade" // Numpad *
              bind "KP_MINUS" "buy decoy" // Numpad -
              bind "KP_PLUS" "buy p90" // Numpad +
              bind "KP_ENTER" "" // Numpad Enter
              bind "KP_DEL" "buy famas" // Numpad Entf

              echo "Buy config loaded"

              // _______________
              // | other |
              // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

              mat_monitorgamma "2.200000"

              cl_disablefreezecam "1"
              cl_righthand "1"
              cl_autowepswitch "0"
              cl_downloadfilter "all"
              con_enable "1"
              hud_scaling "1"

              echo "Other Settings loaded"

              Comment

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