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    Incendiaries suck.

    Just wanted to say. They stop rushes entirely and they are too effective for one person to buy and stop something.

    Works both ways too.

    #2
    Originally posted by Shyatic View Post

    Works both ways too.
    Giggity.

    Comment


      #3
      < Insert mildly inappropriate "that's what she said" joke here >
      [hlx]

      Comment


        #4
        Yep, I agree. They get even worse with FF off. You can basically create zones that no one but your teammates can pass.

        Comment


          #5
          I'm considering. Just considering, limiting to 2 or 3 per team.

          Let's discuss

          They are WAY OP. IMO.

          Comment


            #6
            Originally posted by Cain View Post
            I'm considering. Just considering, limiting to 2 or 3 per team.

            Let's discuss

            They are WAY OP. IMO.
            Nah keep it like it is. It can be vital to both sides in controlling traffic. Also only thing I am good at.

            Comment


              #7
              Originally posted by Cain View Post
              I'm considering. Just considering, limiting to 2 or 3 per team.

              Let's discuss

              They are WAY OP. IMO.
              I think we should limit the amount of AWPs per team to 2-3 before Incendiaries. If one of the awpers dies someone can pick up their gun anyway. We don't need 6 people picking middle on each team every round and the amount of AWPs made Italy not fun

              Comment


                #8
                Italy really isn't that fun. They need to block off firing lines or create another way into the hostages. Its very rare where you can actually get a hostage out because they are camping that last building.

                Most of the time its just someone being killed that ends the round.

                Comment


                  #9
                  Originally posted by layziee View Post
                  I think we should limit the amount of AWPs per team to 2-3 before Incendiaries. If one of the awpers dies someone can pick up their gun anyway. We don't need 6 people picking middle on each team every round and the amount of AWPs made Italy not fun
                  I suggested this earlier but Cain said it might clear out the server. I really don't think that is true because you can still buy the auto sniper which is also a bad ass weapon.

                  The problem with Italy might be the timer. I have found that even when you have a good CT team that pushes, by the time you get into the T spawn and grab a hostage, you have very little time to get them to the rescue zone. This is especially true on 32 player server where you have to get through a lot more resistance.

                  Last, incendiaries are kind of bothering me too. Last night we were having some awesome games, Ts were rushing on defuse maps, but the fire was just everywhere. We were getting owned. Everyone hates when you get stuck in a game where T just camp. Well, incendiaries almost discourage rushing. Even if you get through, your health is so low one body shot and you are done. Then it is no fun for either side.

                  These are just some of my thoughts. I'll still be playing on the server no matter what
                  [hlx]

                  "Why so serious"

                  Comment


                    #10
                    Originally posted by goldenfooler View Post
                    Nah keep it like it is. It can be vital to both sides in controlling traffic. Also only thing I am good at.
                    The only reason you want to keep them is because without them your score will be significantly lower. I swear 30% of all Molotovs are thrown by golden.

                    Comment


                      #11
                      Originally posted by K PhaNTOM View Post
                      The only reason you want to keep them is because without them your score will be significantly lower. I swear 30% of all Molotovs are thrown by golden.

                      Comment


                        #12
                        Originally posted by K PhaNTOM View Post
                        The only reason you want to keep them is because without them your score will be significantly lower. I swear 30% of all Molotovs are thrown by golden.
                        Your right.. I buy armor, molotov, smoke, gernade then a weapon. Usually you will see me with a shot gun. Or i just wait for someone to die to get a better gun. Though I buy shotguns more often if I can. If you see me with more then 1k its because I actually lived through a round.

                        I very rarely will use a sniper weapon.

                        During Nuke if you are fast enough and throw a molotov by the red container you can slow the whole rush. I think I had 10 assists last night because they wanted to rush through the fire.

                        Comment


                          #13
                          The buy time may want to be adjusted.
                          On Dust II last night, one player bought six grenades in CT spawn and used them on short A.
                          Apache

                          Where do you put the Bayonet?
                          Chesty Puller (upon seeing a flamethrower for the first time)
                          I am all in favor of keeping dangerous weapons out of the hands of fools. Lets start with typewriters.
                          Frank Lloyd Wright

                          Comment


                            #14
                            Originally posted by Apache Warrior View Post
                            The buy time may want to be adjusted.
                            On Dust II last night, one player bought six grenades in CT spawn and used them on short A.
                            Apache
                            That explains why I felt like there was constant fire on cat!

                            lol
                            [hlx]

                            "Why so serious"

                            Comment


                              #15
                              Originally posted by Apache Warrior View Post
                              The buy time may want to be adjusted.
                              On Dust II last night, one player bought six grenades in CT spawn and used them on short A.
                              Apache
                              That would be an asshat and be talked to.

                              Comment

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