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11/15/12 Patch is Live

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    11/15/12 Patch is Live

    Changes:

    Release Notes for 11/15/2012



    [ GOTV ]

    - As a GOTV client spectator, the flangbang effect from first person is now reduced a bit and there is now text that says "(BLINDED)"

    - Fixed overhead targetIDs not showing sometimes when spectating with XRay mode on.

    - Added a convar "cl_teamid_overhead_maxdist_spec" that can set the max distance overhead TargetIDs will show up when spectating

    - Changed player target selection input from hardcoded number keys to keys bound to "slotN" commands.

    - Changed X-Ray toggle key from hardcoded 'X' to whatever is bound for "radio2", which defaults to 'X'.

    - Fixed health/armor/ammo of the spectated target not being displayed as a GOTV client.

    - Made bomb visible in GOTV clients' map overview at all times.

    - Fixed money not showing up in GOTV scoreboard for either teams.

    - Fixed flashbang effect flash retriggering when changing spectator target.

    - Fixed missing winpanel when GOTV spectating.

    - Revised GOTV autodirector behavior.



    [ MISC ]

    - Repacked content to reduce CS:GO disk usage from 6GB to 4.8GB.

    - Implemented separate sound for distant grenade explosions to make the distance easier to gauge. Sound crossfades near and distance sound between 800 and 2800 units.

    - Reduced audible distance of scope zoom.

    - Fire devices have been modified ( Molotovs and incendiary grenades ):

    - Fire can now be extinguished by smoke grenades and deployed smokes now deny fire device detonation and spreading.

    - Fire now spreads a bit faster and not quite as far.

    - Fire "tagging" slowdown has been removed.

    - Adjusted fire armor penetration value.

    - Fixed Terrorists getting loser bonus payout for running down the clock. Now Terrorists get no income if the round timer runs out.

    - Armor Penetration is now shown for weapons in the buy menu.

    - 3rd person and first person default duck speed has been slightly increased.

    - Tapping the duck key frequently in short intervals will cause your duck to slow, but cools down very fast.

    - Smoke grenade visibility inside a smoke has been reduced to give less advantage to players inside and more to players outside.

    - Design changes for Scoreboard

    - Added team names to scoreboard.

    - Made score more prominent.

    - Win banner states are now team specific.

    - Design change for win panel and alert messages.

    - Server log changes:

    - Added xyz coordinates to messages.

    - Added nade messages.

    - Added team change messages.

    - Added 'assist' messages.

    - Fixed a case of loss of mouse and keyboard input.

    - Server browser filter settings are now saved.

    - Big Picture Support

    - Fixed not being able to dismiss server browser dialog with controller.

    - Added ability to disable all controllers.

    #2
    Good about the molotovs. Still no fix for the scoreboard, though? WTF???

    Comment


      #3
      I still can't get innnn!! waaaaaaaaaaaaaaaaaaa

      Comment


        #4
        Me neither, and I'm running out of time tonight to work on it...

        Comment


          #5
          Sorry gang I need to be up for work at 5am and I'm out of town tomorrow... I have already sat here since 7pm.

          I put in a trouble ticket, hopefully they get it fixed, otherwise I'll work on it tomorrow night...

          Comment


            #6
            OK, I kept working and working come to find out we have not been patched yet!!

            Once we get patched the server should come back up fine.

            Comment

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