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5/8/13 Patch Info

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    5/8/13 Patch Info

    1.23.0.2 is live.

    Release Notes for 5/8/2013


    [ GAMEPLAY ]

    - Mag7 - reduced cost to 1800.

    - Mac10 - increased price to 1050.

    - XM1014 - reduced damage to 20.

    - Body parts penetration code will not register headshot damage when penetrating into the neck hitbox through the chest hitbox, only chest damage will be dealt in this case.


    [ MAPS ]

    - Updated de_favela to latest version.

    - Fixed some bugs in de_inferno where the player could get stuck on geometry, fixed some minor bugs (Thanks Wλve!).


    [ MISC ]

    - If a player was vote kicked from too many recent competitive games the matchmaking system will assign them a competitive cooldown.

    - Added sever command line support for -net_port_try 1 to prevent servers from trying to climb ports if the request port was busy.

    - Fixed a rare grenade physics interaction that could cause grenades to spin in place when thrown at certain kinds of physics props or players.

    - Adjusted default value of sv_maxusrcmdprocessticks server convar to 16 for community servers with default settings to successfully process all user commands from even lowest tickrate and framerate clients.

    - When going to overtime players who survived in the last round will start with empty inventory even though teams don't switch sides.

    - Fixed flashbang number not updating on the hud if you had set "close after buy."

    #2
    They just had to add that $50 to the cost of mac10
    [hlx]

    "Why so serious"

    Comment

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