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YES !! YES !!!!! YESSS!!!!

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    YES !! YES !!!!! YESSS!!!!

    We made it through the night !!!

    Let's keep it going this AM !!!!!!




    http://www.game-monitor.com/GameServ...r.com_TF2.html

    #2
    Good Job.
    [img]https://farm5.staticflickr.com/4373/35734799443_53cb20ef13_z.jpg[/img]


    Killed by CLRs since 2004. WOOT!
    Support Cainslair. Donate here! [url]http://www.cainslair.org/billspaypal.php?[/url]

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      #3
      Just about to come post this!

      Looks like it only hit a low of about 20, too, and it quickly picked back up!

      Comment


        #4
        I think we could really use to look into some custom maps... They might help keep us a lot more popular.

        Comment


          #5
          10:05am EST and its 32/32!
          [this is where my funky sig would go. But I don't have one.
          So all you get is this crappy text]

          Comment


            #6
            Originally posted by (DSP)-Bar
            I think we could really use to look into some custom maps... They might help keep us a lot more popular.
            i agree but we have to be really careful to pick actual good customs. maybe we should wait a while for customs to become more popular with tf2. don't forget, when the map changes and a player has to download a new map, they sometimes just leave, so can hurt us in the long run.

            Comment


              #7


              I did my part, held on till about 5am EST (2AM here)

              Comment


                #8
                Why does the title of this thread make me think: "I'll have what he's having?"

                -Rand
                [img]https://farm5.staticflickr.com/4333/35734799273_0013dbe418_z.jpg[/img]

                Killing CLRs since 2004. BOOSH!
                Support Cainslair. Donate here! [url]http://www.cainslair.org/billspaypal.php?[/url]

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                  #9
                  Originally posted by Jeffro
                  Originally posted by (DSP)-Bar
                  I think we could really use to look into some custom maps... They might help keep us a lot more popular.
                  i agree but we have to be really careful to pick actual good customs. maybe we should wait a while for customs to become more popular with tf2. don't forget, when the map changes and a player has to download a new map, they sometimes just leave, so can hurt us in the long run.
                  thats true, maybe hold out untill there are some really popular ones out, and also if TF2 is anything like any other source games, we can compress the files with *.bzip and they can be automatically uncompressed once they are downloaded, which should speed up things

                  Comment


                    #10
                    Originally posted by th3st1ck
                    Originally posted by Jeffro
                    Originally posted by (DSP)-Bar
                    I think we could really use to look into some custom maps... They might help keep us a lot more popular.
                    i agree but we have to be really careful to pick actual good customs. maybe we should wait a while for customs to become more popular with tf2. don't forget, when the map changes and a player has to download a new map, they sometimes just leave, so can hurt us in the long run.
                    thats true, maybe hold out untill there are some really popular ones out, and also if TF2 is anything like any other source games, we can compress the files with *.bzip and they can be automatically uncompressed once they are downloaded, which should speed up things
                    TF2 does support bzip just as the others do. Downloads are usually pretty fast. I've played a lot of very good customs.
                    A change of Pace.
                    "All the fun of a clan without the BS" - Cain

                    Comment


                      #11
                      awesome. seeing this happened makes me think we will have no problem in reaching our goal. anytime from now.

                      ps: cya in 2 weeks
                      Hit 'em like comic books, kaboom! pow pow!

                      Comment

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