kinda kill the afternoon momentum... is dustbowl gone as well?
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2fort just took us from 32 to 18
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filipin0yboi
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filipin0yboi
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Originally posted by Cain View PostTried that and the maps chosen usually empty us out.
It is more fun to play a map you sorta like with 32 players than a map you love with 3 players.
Apache
Where do you put the Bayonet?
Chesty Puller (upon seeing a flamethrower for the first time)
I am all in favor of keeping dangerous weapons out of the hands of fools. Lets start with typewriters.
Frank Lloyd Wright
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Good Brown Gravy
Take 2fort out or decrease the round time
I was on last night and a lot of people dropped out when 2fort came around. You may be able to change that by dropping the round time down to about 10 minutes instead of 30. The map tends to turn into a stalemate sometimes and people get board.
With a CTF map like turbine, it is harder to hold off the enemy because there are 3 access points to the intel that can be taken by all classes. This makes for a faster round and a more enjoyable experience. There is room for sniping at the middle of the map and plenty of tight corners for Pyros. Every class has something to do.
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Originally posted by Good Brown Gravy View PostI was on last night and a lot of people dropped out when 2fort came around. You may be able to change that by dropping the round time down to about 10 minutes instead of 30. The map tends to turn into a stalemate sometimes and people get board.
With a CTF map like turbine, it is harder to hold off the enemy because there are 3 access points to the intel that can be taken by all classes. This makes for a faster round and a more enjoyable experience. There is room for sniping at the middle of the map and plenty of tight corners for Pyros. Every class has something to do.
Do you know the CVAR to do that ?? I'm also getting similar comments about gravelpit, but I'm not sure how to do that on a CP map.
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