In some ways they made the game easier and some hard. The stinger will allow anyone to kill quickly without regard to skill. The sniper will be harder than the lightning gun to master. Using the link in a chain is much, much more difficult. Movement is toned down over 2k4 but in a good way I think. The vehicles show some improvement but still need tweaking. While the goliath can aim upwards better, it can't shoot all the way up where it aims...kind of strange. Scorpion is much improved as is the manta, while the raptor is the least improved and easier to use/requires less skill. The graphics.....no need to say they are the best in gaming at the moment. Netcode is absolutely incredible that should allow for huge games relatively lag-free.
Now the real bad....don't even bother to play if you don't have a decent system. It's difficult to delineate characters/items on lowest video settings. The game seems to be also very cpu intensive, maxing out even the faster dualcore cpus rather easily.
My overall feeling is Warfare, like ons in 2k4, will be the biggest/most popular gametype with the ctf/vctf having a big following as well.
Now the real bad....don't even bother to play if you don't have a decent system. It's difficult to delineate characters/items on lowest video settings. The game seems to be also very cpu intensive, maxing out even the faster dualcore cpus rather easily.
My overall feeling is Warfare, like ons in 2k4, will be the biggest/most popular gametype with the ctf/vctf having a big following as well.
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